[D2] Daily Reset Thread [2021-05-10]

[D2] Daily Reset Thread [2021-05-10]

[D2] Daily Reset Thread [2021-05-10]

Welcome to the [D2] Daily Reset thread! Here you’ll find all the daily quests and events that are resetting on [D2] 2021-05-10

Content of the article

Vanguard Daily Adjusters

  • Monkey bow: Arch damage increases slightly for all sources.
  • Truck: Strong weapons do more damage and have more ammunition available.
  • Iron: Enemies have more health and are not stunned by the damage they take.

Daily combat adjustments

  • Monkey bow: Arch damage increases slightly for all sources.
  • Grenadier: Grenades do more damage and reload much faster.

Other

  • The Legendary Lost Sector (PL 1300): Doom, Europe, fall of the helmet
    • Master: Overload Minotaur and Barrier Hobgoblin, Shields: The arc and the void
  • Master of the Lost Sector (PL 1330): Bunker E15, Europe, Drop box
    • Master: Hobgoblin Barrier and Captain/Minotaur reload, Shields: The emptiness
  • Altars of Sorrow weapons: Apostate (sniper rifle)

Weapons inventory

  • Radar tuner: The radar returns immediately when you stop shooting.
  • Grenade launcher reserves: Increases the amount of grenade launching ammo you can carry.
  • Enrichment Module (1:1 reinforcement core, 10 legendary shards, 25 twilight shards and 5000 flickers)
  • Upgrade Module (1:1 upgrade core, 10 legendary shards, 25 spider metal blades, 5000 sparkles)
  • Amplifier prism (1 for 10 amplifier cores, 25 ether coils and 10000 flickers)
  • Amplifier prism (1 for 10 amplification cores, 25 helium wires and 10000 flickers)
  • Ascendant Shard (1 for 10 Enhancement Prisms, 100 Twilight Shards, and 50,000 Flickers)

Replacement of facade materials

  • Buy augmentation prisms (1 per 400 legendary shards)
  • Buy upgrade cores (1 per 30 legendary shards)
  • Buy Shimmer (10000 for 20 Shards of Twilight)
  • Buy Twilight Shards (5 per 5,000 flickers)
  • Buy an ethereal coil (5 for 5,000 fags)
  • Buy Barion twigs (5 for 1 legendary shard)
  • Purchase of helium vials (5 per 5,000 vacillations)

Bounty

Saint-14, promoter of the Osiris Processes

Name Description Condition Remuneration
Luminous balloons Defeat enemies with final grenades as a member of a firing squad in Trials of Osiris. 5 Garnet XP, 15 courage ranks and 2 trial coins
Fire Department As a member of a firing squad, defeat the enemies with the last shots of the automatic rifle in the game Trials of Osiris. 20 Automatic rifle XP, 15 courage ranks and 2 trial coins
Quantitative hostility As a member of a firing squad, defeat the enemies with the last shots of the machine gun in the game Trials of Osiris. 20 Machine Gun XP, 15 courage ranks and 2 trial coins
The void within the void As a member of a firing squad, defeat the enemies with the last shots of the Void weapon in Trials of Osiris. 20 Weapon of Nothingness XP, 15 courage ranks and 2 trial coins

Military table, cutter control

Name Description Condition Remuneration
Old Russian front Defeat the warriors to the space gate. Fighter jets cost more. 50 fighters XP
Holliday’s delivery Defeat the fighters with rocket launchers. Fighter jets cost more. 20 Rocket launchers XP
Sign of Osiris Defeating strong fighters or guards. Strong fighters in Battlegrounds and Guardians cost more. 10 fighters XP
Power and glory Disable targets with energy weapons. Defeated fighters on the battlefield and defeated guards are more valuable. 20 energy weapons XP

Commander of the trap, Vanguard.

Name Description Condition Remuneration
Horseshoes and hand grenades Defeat enemies with grenades. 20 Garnet XP and 5 Vanguard Tactics tokens
One shot, one kill. Defeat your enemies by inflicting precise damage. 25 Accuracy XP and 5 Vanguard Tactics tokens
They fall all the harder. Defeat minibosses and bosses in every game. 10 Challenge for the warriors XP and 5 Vanguard Tactics tokens
An elegant weapon Defeat your enemies with any sword. 10 Sword XP and 5 Vanguard Tactics tokens

Jesus Christ, the Crucible.

Name Description Condition Remuneration
According to the code. Defeat your opponents. 10 defeated opponents XP and 15 ranks of value
High energy Defeat your opponents with any energy weapon. 5 Energy Weapons XP and 15 ranks of value
Exposure range Defeat enemies with grenades. 1 pomegranate XP and 15 ranks of value
Early water, often water. Play your super in Mayhem. 7 super XP & 15 Good progress

Drifter, Gambit.

Name Description Condition Remuneration
It’s good, it’s good, it’s good. End the game with a gambit. 1 set of gambit XP & 30 Infamy Rank Progression
Big game hunter Eliminate a high value target in Gambit. 1 Objectives XP & 30 Infamy Rank Progression
The elite executioner Defeat tough opponents in Gambit. 10 Challenge for the warriors XP & 30 Infamy Rank Progression
Electric sintered Use Arc’s skills to defeat enemies in the Gambit game. Extra points are awarded for defeated guards. 15 Arc capacity XP & 30 Infamy Rank Progression

Varix, Europe

Name Description Condition Remuneration
Europan surface Destroy the traps in Europe using finishers. 10 The Fallen XP
Full disclosure Defeat Vex in Europe with precise finishing moves. 20 Vex XP
Lost fireworks sector Use the flare gun to defeat hunters in groups of 3 or more in the lost areas of Europe. 10 Rocket launchers XP
A hero of the Golden Age Complete the Heroic Community Event in the ruins of the event. 1 Heroic social events XP

Banshee-44, gunsmith.

Name Description Condition Remuneration
Calibration of the handgun Calibration of hand guns against any target. Get bonus achievements by using marksmanship and fighting enemy guards. 100 Hand Cannon XP & 2 Mod Components & Expansion Core
Calibration of the sniper rifle Sniper rifles calibrate to any target. Get bonus achievements by using marksmanship and fighting enemy guards. 100 sniper rifle XP & 2 Mod Components & Expansion Core
Calibration of the launcher Calibration of the missile launcher on each target. Get bonuses for defeating your guardian opponents and for additional targets hit with each shot. 100 Rocket Launchers XP & 2 Mod Components & Expansion Core
Arc calibration Calibration of the arc gun against any target. Earn bonuses by using powerful weapons and fighting against enemy guards. 100 Bow Weapon XP & 2 Mod Components & Expansion Core

Eris tomorrow, moon

Name Description Condition Remuneration
Philamentarium, my dear spirit Collect helium wires at resource nodes on the moon. 5 Materials XP & 5 Helium filaments
The Invincible Killer Defeat fighters with an energy weapon in a series of 3 or more times without taking damage in between. 10 Serial loss XP & 5 Helium filaments
Gun Runner Quickly defeat the fighters in groups of 2 or more with a machine gun. 15 quick defeats XP & 5 Helium filaments
Cut the anchor Destroy the traps in Anchor of Light on the Moon. 25 The Fallen XP & 5 Helium filaments

Magic desk, Luna.

Name Description Condition Remuneration
Pyrophantasma Defeat Nightmare Hunt fighters with sun damage. 20 Sunny XP and 1 ghost fragment
End of the hunt Beat fighters in night races with finishers. 12 finishers XP and 1 ghost fragment
The logic of dreams Find the lost sector of K1 Logistics and dispel the nightmare within. 3 Nightmares XP and 1 ghost fragment
The curse of the Centaur Defeat the Nightmares in the Lost Sectors on Nessus. 8 Nightmares XP and 1 ghost fragment

The spider, the twisted bank line

Name Description Condition Remuneration
The great equalizer Defeat the dead in Thieves’ Landing. 35 Reports of the Fallen XP & 5 ether coil
Sniper Make 25 accurate shots at the sandbar. 25 specific murders XP & 5 ether coil
Orbital drop Generate energy orbs while at the Tangled Shore. 10 orbs made XP & 5 ether coil
Lost in the gorge Explore the lost Catcher’s Cave area at Fourfoot Gulch on Tangled Bank. 1 XP & 5 ether coil

Devrim K, EDZ.

Name Description Condition Remuneration
Superhuman Defeat multiple enemies with a single super attack in the EDZ. 3 large cartoons XP and 10 shards of dawn
Touching the void Defeat enemies with Void damage in EDZ. 30 Murders in the void XP and 10 shards of dawn
Bow channel Defeat enemies with arc damage in EDZ. 30 dead from the Arc XP and 10 shards of dawn

Shaw Han, the spaceport

Name Description Condition Remuneration
Crowd control Defeat the warriors all over the spaceport. 50 fighters XP and Spinmetal blades
Targeted practice Inflict specific damage on fighters in the spaceport. 20 Accuracy XP and Spinmetal blades
Tree distance Defeat the fighters in the spaceport with a melee attack or a finisher. 5 Hand-to-hand combat XP and Spinmetal blades
Highlights Completion of public events on the spaceport. 2 Public events XP and Spinmetal blades

Failsafe, Nessus.

Name Description Condition Remuneration
Accuracy of strokes Accurately kill Nessus. 10 exact killings XP & 10 microphase matrix
The company or nothing Defeat the Cabal on Nessus. 30 Kabal is defeated XP & 10 microphase matrix
Sol Safe The solar flares on Nessus. 30 sunburns XP & 10 microphase matrix

Unfortunately, Petra’s daily rewards are not accessible through the API. Feel free to share them in the comments!

Source: Original link

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Daily Vanguard Empty Monkey Adjustments: Void damage increases slightly regardless of the source. Stasis Synge: Stasis damage increases slightly regardless of the source. Base: The damage in the air is significantly increased. The Legendary Lost Sector (PL 1250): Velez Labyrinth, Spaceport, drop the Lost Sector Master’s chest (PL 1280): Exodus Garden 2A, Cosmodrome, lay down its weapon from the altar….

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Daily Vanguard Empty Monkey Adjustments: Void damage increases slightly regardless of the source. Powerful: Melee skills do more damage and recharge much faster. Iron: Enemies have more health and are not stunned by the damage they take. The Legendary Lost Sector (PL 1250): Exodus Garden 2A, Spaceport, Lost Sector Weapons Retriever (PL 1280): The fall, Europe, the footsteps…

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[D2] Daily Reset Thread [2021-05-10] Welcome to the [D2] Daily Reset thread! Here you’ll find all the daily quests and events that are resetting on [D2] 2021-05-10 Content of the article Vanguard Daily Adjusters Monkey bow: Arch damage increases slightly for all sources. Truck: Strong weapons do more damage and have more ammunition available. Iron:…

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